Certified Specialist Programme in Game Design for Emotional Relief
Published on June 25, 2025
About this Podcast
HOST: Welcome to our podcast, today I'm thrilled to be speaking with a distinguished expert in the field of game design and emotional well-being. Can you please introduce yourself? GUEST: Hello, I'm Alex, a game designer and mental health advocate. I've spent over a decade creating games that promote emotional relief and well-being. HOST: That's fascinating! You're here to talk about the 'Certified Specialist Programme in Game Design for Emotional Relief.' Could you tell us more about this unique course? GUEST: Absolutely! This program combines psychological principles with innovative game design techniques. It's designed to empower aspiring developers and mental health advocates to create games that foster healing and resilience. HOST: That sounds wonderful. In your experience, what are some current trends in the industry that relate to this course? GUEST: There's a growing interest in games for mental health and well-being. More developers are recognizing the potential of games to help players manage stress, anxiety, and depression. HOST: That's great to hear. But I imagine there must be challenges in this field. What are some obstacles you've encountered or seen others face? GUEST: Balancing engaging gameplay with therapeutic goals can be tricky. It's essential to ensure that the game remains fun while still providing emotional relief. Another challenge is making these games accessible to those who need them most. HOST: Indeed, those are important considerations. As we look to the future, where do you see this area of game design heading? GUEST: I believe we'll see more games designed explicitly for emotional relief, and they'll become more mainstream. The stigma around mental health is gradually fading, and I'm optimistic about the future of this field. HOST: That's an inspiring outlook. Thank you, Alex, for sharing your insights and experiences with us today. We're excited to see the positive change that this course and its participants will bring to the world of gaming and mental health. GUEST: Thank you for having me. I'm excited to see the transformative potential of games in action, and I encourage everyone to explore this field and join us in making a difference!