Postgraduate Certificate in Gaming for Diverse Populations

Published on June 25, 2025

About this Podcast

HOST: Welcome to our podcast, today I'm thrilled to be speaking with Dr. Jane Smith, an expert in gaming and education. She's here to tell us about an exciting new course she's involved in, the Postgraduate Certificate in Gaming for Diverse Populations. Dr. Smith, can you start by telling us a bit about your personal experiences that led you to this field? GUEST: Absolutely, I've always been passionate about both gaming and inclusivity. I've seen firsthand how games can either include or exclude different groups, and I wanted to make a difference. HOST: That's fantastic. And what current industry trends are most relevant to this course? GUEST: There's a growing emphasis on representation and accessibility in gaming. Players want to see themselves in the games they play, and they want those games to be accessible to everyone. HOST: I can imagine that's a significant challenge. What would you say are some of the major hurdles in this area? GUEST: One challenge is changing the mindset of developers who may not have considered these issues before. Another is the technical aspect - making games accessible can require significant redesign and programming. HOST: That sounds complex. Looking ahead, where do you see this field or industry going? GUEST: I believe we'll see more diverse games and more inclusive design practices. It's not just the right thing to do, it's good business - diverse games appeal to a wider audience. HOST: I couldn't agree more. Dr. Smith, thank you so much for joining us today and giving us a glimpse into the Postgraduate Certificate in Gaming for Diverse Populations. It's clear that this course is both timely and important. GUEST: Thank you for having me. It's been a pleasure.

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